added feedForward and moving Reccurent neuron to normal
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@@ -3,13 +3,19 @@
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#include <string>
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#include <vector>
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#include <sstream>
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#include <limits>
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#include <NeuralNetwork/ActivationFunction/Sigmoid.h>
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#include <NeuralNetwork/BasisFunction/Linear.h>
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namespace NeuralNetwork
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{
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/**
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* @author Tomas Cernik (Tom.Cernik@gmail.com)
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* @brief Abstract class of neuron. All Neuron classes should derive from this on
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*/
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class Neuron
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class NeuronInterface
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{
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public:
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@@ -21,7 +27,7 @@ namespace NeuralNetwork
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/**
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* @brief virtual destructor for Neuron
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*/
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virtual ~Neuron() {};
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virtual ~NeuronInterface() {};
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/**
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* @brief This is a virtual function for storing network
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@@ -33,14 +39,14 @@ namespace NeuralNetwork
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* @brief Gets weight
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* @param n is neuron
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*/
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virtual float getWeight(const Neuron &n) const =0;
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virtual float getWeight(const NeuronInterface &n) const =0;
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/**
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* @brief Sets weight
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* @param n is neuron
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* @param w is new weight for input neuron n
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*/
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virtual void setWeight(const Neuron& n ,const float &w) =0;
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virtual void setWeight(const NeuronInterface& n ,const float &w) =0;
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/**
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* @brief Returns output of neuron
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@@ -73,21 +79,133 @@ namespace NeuralNetwork
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/**
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* @brief Function returns clone of object
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*/
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virtual Neuron* clone() const = 0;
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virtual NeuronInterface* clone() const = 0;
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protected:
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};
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class BiasNeuron: public Neuron {
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/**
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* @author Tomas Cernik (Tom.Cernik@gmail.com)
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* @brief Class of FeedForward neuron.
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*/
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class Neuron: public NeuronInterface
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{
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public:
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Neuron(unsigned long _id=0): NeuronInterface(), basis(new BasisFunction::Linear),
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activation(new ActivationFunction::Sigmoid(-4.9)),
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id_(_id),weights(_id+1),_output(0),_value(0) {
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}
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Neuron(const Neuron &r): NeuronInterface(), basis(r.basis->clone()), activation(r.activation->clone()),id_(r.id_),
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weights(r.weights), _output(r._output), _value(r._value) {
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}
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virtual ~Neuron() {
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delete basis;
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delete activation;
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};
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virtual std::string stringify(const std::string &prefix="") const override;
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Neuron& operator=(const Neuron&r) {
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id_=r.id_;
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weights=r.weights;
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basis=r.basis->clone();
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activation=r.activation->clone();
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return *this;
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}
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virtual long unsigned int id() const override {
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return id_;
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};
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/**
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* @brief Gets weight
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* @param n is neuron
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*/
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virtual float getWeight(const NeuronInterface &n) const override {
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return weights[n.id()];
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}
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/**
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* @brief Sets weight
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* @param n is neuron
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* @param w is new weight for input neuron n
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*/
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virtual void setWeight(const NeuronInterface& n ,const float &w) override {
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if(weights.size()<n.id()+1) {
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weights.resize(n.id()+1);
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}
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weights[n.id()]=w;
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}
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/**
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* @brief Returns output of neuron
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*/
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virtual float output() const override {
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return _output;
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}
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/**
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* @brief Returns input of neuron
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*/
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virtual float value() const override {
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return _value;
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}
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/**
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* @brief Function sets bias for neuron
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* @param _bias is new bias (initial value for neuron)
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*/
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virtual void setBias(const float &_bias) override {
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weights[0]=_bias;
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}
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/**
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* @brief Function returns bias for neuron
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*/
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virtual float getBias() const override {
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return weights[0];
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}
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float operator()(const std::vector<float>& inputs) {
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//compute value
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_value=basis->operator()(weights,inputs);
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//compute output
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_output=activation->operator()(_value);
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return _output;
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}
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virtual Neuron* clone() const override {
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Neuron *n = new Neuron;
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*n=*this;
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return n;
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}
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protected:
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BasisFunction::BasisFunction *basis;
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ActivationFunction::ActivationFunction *activation;
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unsigned long id_;
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std::vector<float> weights;
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float _output;
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float _value;
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};
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class BiasNeuron: public NeuronInterface {
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public:
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virtual float getBias() const override { return 0; };
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virtual float getWeight(const Neuron&) const override { return 0; }
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virtual float getWeight(const NeuronInterface&) const override { return 0; }
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virtual void setBias(const float&) override{ }
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virtual float output() const override { return 1.0; };
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virtual void setWeight(const Neuron&, const float&) override { }
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virtual void setWeight(const NeuronInterface&, const float&) override { }
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virtual std::string stringify(const std::string& prefix = "") const override { return prefix+"{ \"class\" : \"NeuralNetwork::BiasNeuron\" }"; }
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@@ -97,10 +215,10 @@ namespace NeuralNetwork
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virtual float operator()(const std::vector< float >&) override { return 1.0; }
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virtual Neuron* clone() const { return new BiasNeuron(); }
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virtual BiasNeuron* clone() const { return new BiasNeuron(); }
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};
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class InputNeuron: public Neuron {
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class InputNeuron: public NeuronInterface {
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public:
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InputNeuron(long unsigned int _id): id_(_id) {
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@@ -108,13 +226,13 @@ namespace NeuralNetwork
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virtual float getBias() const override { return 0; };
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virtual float getWeight(const Neuron&) const override { return 0; }
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virtual float getWeight(const NeuronInterface&) const override { return 0; }
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virtual void setBias(const float&) override{ }
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virtual float output() const override { return 1.0; };
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virtual void setWeight(const Neuron&, const float&) override { }
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virtual void setWeight(const NeuronInterface&, const float&) override { }
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virtual std::string stringify(const std::string& prefix = "") const override { return prefix+"{ \"class\" : \"NeuralNetwork::InputNeuron\", \"id\": "+std::to_string(id_)+" }"; }
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@@ -124,7 +242,7 @@ namespace NeuralNetwork
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virtual float operator()(const std::vector< float >&) override { return 1.0; }
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virtual Neuron* clone() const { return new InputNeuron(id_); }
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virtual InputNeuron* clone() const { return new InputNeuron(id_); }
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protected:
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long unsigned int id_;
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};
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