reffactored and recurrent implementation
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25
include/NeuralNetwork/BasisFunction/Radial.h
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25
include/NeuralNetwork/BasisFunction/Radial.h
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#ifndef __BASIS_RADIAL_H_
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#define __BASIS_RADIAL_H_
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#include "./BasisFunction.h"
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namespace NeuralNetwork
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{
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namespace BasisFunction
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{
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class Radial: public BasisFunction
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{
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public:
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Radial() {}
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virtual BasisFunction* clone() const override {
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return new Radial();
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}
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virtual std::string stringify() const override {
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return "{ \"class\": \"NeuralNetwork::BasisFunction::Radial\" }";
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}
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};
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}
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}
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#endif
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