refactoring recurent
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@@ -26,7 +26,13 @@ namespace Recurrent {
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* @param hiddenUnits is number of hiddenUnits to be created
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*/
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inline Network(size_t _inputSize, size_t _outputSize,size_t hiddenUnits=0):NeuralNetwork::Network(),inputSize(_inputSize),outputSize(_outputSize), neurons(0) {
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for(size_t i=0;i<_inputSize+_outputSize;i++) {
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neurons.push_back(new NeuralNetwork::BiasNeuron());
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for(size_t i=0;i<_inputSize;i++) {
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neurons.push_back(new NeuralNetwork::InputNeuron(neurons.size()));
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}
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for(size_t i=0;i<_outputSize;i++) {
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addNeuron();
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}
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@@ -35,14 +41,14 @@ namespace Recurrent {
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}
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};
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// todo: implement
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inline Network(const std::string &json) {
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}
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/**
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* @brief Virtual destructor for Network
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*/
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virtual ~Network() {};
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virtual ~Network() {
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for(auto& a:neurons) {
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delete a;
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}
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};
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/**
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* @brief This is a function to compute one iterations of network
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@@ -61,7 +67,7 @@ namespace Recurrent {
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*/
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std::vector<float> computeOutput(const std::vector<float>& input, unsigned int iterations);
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std::vector<Neuron>& getNeurons () {
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std::vector<NeuralNetwork::Neuron*>& getNeurons () {
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return neurons;
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}
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@@ -69,20 +75,27 @@ namespace Recurrent {
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void stringify(std::ostream& out) const override;
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Neuron& addNeuron() {
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neurons.push_back(Recurrent::Neuron(neurons.size()));
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Neuron &newNeuron=neurons.back();
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NeuralNetwork::Neuron& addNeuron() {
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neurons.push_back(new Recurrent::Neuron(neurons.size()));
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NeuralNetwork::Neuron *newNeuron=neurons.back();
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for(size_t i=0;i<neurons.size();i++) {
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neurons[i].setWeight(newNeuron,0.0);
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neurons[i]->setWeight(*newNeuron,0.0);
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}
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return newNeuron;
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return *newNeuron;
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}
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/**
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* @brief creates new network from joining two
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* @param r is network that is connected to outputs of this network
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* @returns network of constructed from two networks
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*/
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NeuralNetwork::Recurrent::Network connectWith(const NeuralNetwork::Recurrent::Network &r) const;
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protected:
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size_t inputSize=0;
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size_t outputSize=0;
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std::vector<Recurrent::Neuron> neurons;
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std::vector<NeuralNetwork::Neuron*> neurons;
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};
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}
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}
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