Files
NeuralNetworkLib/include/NeuralNetwork/ActivationFunction/Linear.h

35 lines
999 B
C++

#pragma once
#include "./ActivationFunction.h"
#include <cassert>
namespace NeuralNetwork {
namespace ActivationFunction {
class Linear: public ActivationFunction {
public:
Linear(const float &lambdaP=1.0): lambda(lambdaP) {}
inline virtual float derivatedOutput(const float &,const float &) const override { return lambda; }
inline virtual float operator()(const float &x) const override { return x*lambda; };
virtual ActivationFunction* clone() const override {
return new Linear(lambda);
}
virtual SimpleJSON::Type::Object serialize() const override {
return {{"class", "NeuralNetwork::ActivationFunction::Linear"}, {"lambda", lambda}};
}
static std::unique_ptr<Linear> deserialize(const SimpleJSON::Type::Object &obj) {
return std::unique_ptr<Linear>(new Linear(obj["lambda"].as<double>()));
}
protected:
float lambda;
NEURAL_NETWORK_REGISTER_ACTIVATION_FUNCTION(NeuralNetwork::ActivationFunction::Linear, Linear::deserialize)
};
}
}